OLU

EDITORIAL / MYTHIC / RITUAL / ALIEN

Realtime procedural art systems
built for screen + gallery.

Click to open ATHAMAL (interactive runtime).

Open toy ↗

01 Works

Click to open interactive runtimes.

02 About

Short statement. No fluff.

02.1 Statement

I build realtime systems that behave like relics: procedural objects, slow rituals, controlled chaos. My work sits between instrument and artifact — engineered to loop cleanly, perform reliably, and hold attention without narrative handholding.

Available for installations, commissioned web pieces, and custom procedural tools.

02.2 Practice

  • Realtime / procedural visuals (WebGL / Three.js / Unity)
  • Seamless loops for screens, kiosks, and installations
  • Interactive instruments with restrained UI
  • Export pipelines (stills / loops) + runbooks for deployment

Contact

Commissions, shows, collabs.

Email

Email Me

Links